cul-de-sacs 3x with NCR

cul-de-sac-3x.xml
Download

By AmiPolizeiFunk, on 20 Feb 2025, last updated 20 Feb 2025

Image illustrating build

Here are 3 sweet cul-de-sac's that just use an extra node at the end of the segment and some simple NCR wizardry. The basic steps to create these are:

1. use NCR on the middle node to switch it from "middle" to "Bend"
2. stretch the middle node to %125
3. stretch the end node to %150
4. drag the middle node handles so that the one nearest the cul-de-sac is minimized.
5. adjust the move-it position of the middle node to get a nice circular shape

Category
Infrastructure
Tags
View count
11
Download count
5
Area
Extra-Small (0.005585 km²)
Height
Flat (0.452223 m)
Total objects
6
Unique Workshop Assets
1
Buildings
Building image0
Props
Prop image0
Trees
Tree image0
Segments
Segment image6
Required DLC
None
Required Mods
None
Base Game and DLC
  • Basic Road (3 uses)
  • Small Road with Wide Sidewalks (1 use)
Required Workshop Assets
Parking Lot Street
By Avatar Maximilian
  • 1223716841.Parking Lot Street_Data (2 uses)
Children Builds
Upload a child build
No child build yet. Be the first to upload one!